All work shown has been soley developed and designed by Jonathan Hammond unless otherwise stated :)

Prototype Developer

2010 - Present

Each prototyping tool I use I develop and shape in order to be shaped back by. Here is a collection of open sourced prototype examples.

Fail early, fail fast and fail often, I am a full service prototyper focusing on UX/UI and IxD.

"If a picture is worth 1000 words, a prototype is worth 1000 meetings." —saying at @ideo

Below are prototyping tools I have used in order of date

‟We shape our tools and thereafter our tools shape us” - McLuhan Galaxy
We shape our tools and thereafter our tools shape us - McLuhan Galaxy

Game UI Prototyper

Sprung Studios Ltd

Technical Art Director

2015 - 2018

Sprung Studios is an UX / UI consultancy studio for the games industry.

At Sprung Studio I developed prototypes for all stages of UX and UI design for video games on Mobile and Consoles.

Augmented Music Reality

Just Add Music Media

Founder - Sole trader

2010 - Present

An UX, UI, IxD research venture using Quartz Composer and Xcode to build 3D music control surfaces software for early access peprieral hardware like the Kinect, Leap Motion and Thalmic Labs 's Myo.

Just Add Music's mission was to prototype UI's for future platform like Augmented Reality (AR) and Virtual Reality (VR)

Face Tracking

Techincal Advisor

RAD London

2014

Hired for my experience in Face tracking I helped with developing of a mirrored face tracking system for the Pepsi Max Halloween advert

Face Tracking

Future Visual

Freelancer

2014

Future Visual loaned me the 3D models of Fatboys Slims latest music show. I developed a real time system to control Fatboy Slims face.

Ithaca

Freelancer

RAD London

2014

Halloween stunts in a London cinema for Pepsi max. Hired for my experience in Face tracking and of Faceshift, Faceshift was

JFB

Collaborator / Ex Flat Mate 😜

2014 - Present

Halloween stunts in a London cinema for Pepsi max. Hired for my experience in Face tracking and of Faceshift, Faceshift was

jfb

Audio Boom Ltd

Product Designer

2008 - 2010

Halloween stunts in a London cinema for Pepsi max. Hired for my experience in Face tracking and of Faceshift, Faceshift was

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Design Log

Mixed Reality is the future i've been waiting for. Along side UI designs I build / test / and learn the best pratices for 3D human interactions on many different peripherals.

Whether its your face, fingers, body or your arm, i’ve designed a musical controller for them! And made fun video's to demonstrate.

Creative Side Projects

Creative side ideas, projects, unfinished work.

Video Log

Mixed Reality is the future i've been waiting for. Along side UI designs I build / test / and learn the best pratices for 3D human interactions on many different peripherals.

Whether its your face, fingers, body or your arm, i’ve designed a musical controller for them! And made fun video's to demonstrate.

Music Projects

Great technical knowledge of popular music production software including Serato and Ableton Live. Stage designer for Fatboy Slim and JFB.